Abstract: Information and Communication Technologies (ICT) offer new approaches towards knowledge acquisition and collaboration through distance learning processes. Web-based Learning Management Systems (LMS) have transformed the way that education is conducted nowadays. At the same time, the adoption of Virtual Worlds in the educational process is of great importance, not only for the researchers in the field of Web-based Education, but also for the educational community that is interested in applying ICT in education. The main motivation for studying the potential of Virtual Worlds applications in education stems from the capabilities they offer to create a cyberspace where users can interact with other participants (through their avatars...
Virtual worlds are providing opportunities for the development of innovative curricula to enhance di...
Current research shows that three-dimensional (3D) virtual worlds can be effectively used in distanc...
Three-dimensional virtual worlds are multimedia, simulated environments, often managed over the Web,...
There is no doubt that during the last few years the learning process has been greatly affected by t...
There is no doubt that during the last few years the learning process has been greatly affected by t...
Proceedings of: International Workshop on evidenced-based Technology Enhanced Learning (ebTEL'12). S...
While digital virtual worlds have been used in education for a number of years, advances in the capa...
Synchronous e-Learning (people learning something together at the same time, but not in the same pla...
The World Wide Web is, amongst the several different media available, the most global, interactive, ...
The recent information and networks explosion has greatly affected the fields of education and dista...
Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating hi...
Shared virtual worlds are innovative applications where several users, represented by Avatars, simul...
The recent information and networks explosion has greatly affected the fields of education and dista...
One area that has received little attention in the focus on virtual worlds in education since 2006 i...
Virtual worlds are providing opportunities for the development of innovative curricula to enhance di...
Virtual worlds are providing opportunities for the development of innovative curricula to enhance di...
Current research shows that three-dimensional (3D) virtual worlds can be effectively used in distanc...
Three-dimensional virtual worlds are multimedia, simulated environments, often managed over the Web,...
There is no doubt that during the last few years the learning process has been greatly affected by t...
There is no doubt that during the last few years the learning process has been greatly affected by t...
Proceedings of: International Workshop on evidenced-based Technology Enhanced Learning (ebTEL'12). S...
While digital virtual worlds have been used in education for a number of years, advances in the capa...
Synchronous e-Learning (people learning something together at the same time, but not in the same pla...
The World Wide Web is, amongst the several different media available, the most global, interactive, ...
The recent information and networks explosion has greatly affected the fields of education and dista...
Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating hi...
Shared virtual worlds are innovative applications where several users, represented by Avatars, simul...
The recent information and networks explosion has greatly affected the fields of education and dista...
One area that has received little attention in the focus on virtual worlds in education since 2006 i...
Virtual worlds are providing opportunities for the development of innovative curricula to enhance di...
Virtual worlds are providing opportunities for the development of innovative curricula to enhance di...
Current research shows that three-dimensional (3D) virtual worlds can be effectively used in distanc...
Three-dimensional virtual worlds are multimedia, simulated environments, often managed over the Web,...